CALL FOR PAPERS
IEEE INTERNATIONAL CONFERENCE ON NETWORKS
ICON 2004
&
WORKSHOP on
COORDINATED QUALITY OF SERVICE IN DISTRIBUTED SYSTEMS (COQODS)
to be held in conjunction with ICON2004
Organized by
Computer Chapter, IEEE Singapore
School of EEE, Singapore Polytechnic
Institute for Infocomm Research
In cooperation with
National University of Singapore
Nanyang Technological University
16-19 November, Singapore
www.sp.edu.sg/ICON2004
INTRODUCTION
The IEEE International Conference on Networks (ICON2004) will be
held in Singapore. One day of tutorial and two days of technical
presentations are planned for the conference. In conjunction with the
ICON2004, a one-day workshop on Coordinated Quality Of service in
Distributed System will also be held. The conference will include invited
speakers, work-in-progress sessions and poster presentations. ICON2004 will
provide a forum to discuss the innovations and recent advances in computer
networks and communications. Contributions describing original research,
surveys and applications are solicited.
ICON 2004 CONFERENCE
For the conference, the topics of interest include, but are not
limited to, the following areas:
- Application-layer protocols
- Flow and congestion control
- Multicasting
- Network architectures
- Network fault-tolerance, reliability, debugging and troubleshooting
- Network I/O and storage area networks
- Network issues for multimedia, web and gaming applications
- Network middleware
- Network pricing and billing
- Next generation networks
- Novel network services and applications
- Optical and photonics networks
- Peer-to-peer and overlay networking
- Policy based networking
- Privacy, security, DOS and defences
- Protocol design and implementation
- Quality of service
- Routing, switching and addressing
- Scheduling & resource management
- Tools and techniques for network simulation and measurement
- Traffic engineering and network management
- Wireless, mobile, ad hoc and sensor networks
WORKSHOP ON COQODS
Quality of Service (QoS) issues are usually discussed in a piecemeal
manner pertaining to a particular entity such as the network, operating
system, processor, server, storage device or database. However, as more
devices such as computational and storage nodes are connected over networks
to form distributed systems, the quality of end user experience and the
timeliness of decisions and actions depend on the coordinated behavior of
the network and connected entities, i.e. "coordinated QoS".
Coordinated QoS in distributed systems is important in newly emerging areas
such as wireless sensor networks, ambient intelligence, pervasive computing,
mixed reality, grid computing, online gaming and distributed storage, as
well as traditional areas like multimedia and content delivery. In these
areas, constraints such as power, computational, communication, memory and
storage limitations dictate that careful attention be paid to QoS management
in the different entities of the system, as well as the system as a whole.
Thus, a holistic approach to the design, analysis and management of
distributed systems comprising a number of interconnected entities is
necessary in order to efficiently achieve predictable and robust end-to-end
performance to meet the stringent requirements of end users and specific
applications.
The aim of this workshop is to provide a platform for the
discussion of methods and schemes to achieve coordinated QoS in distributed
systems, especially in the emerging areas mentioned above.
Specific areas of interest for coordinated QoS include, but are not
limited to, the following:
I. Systems
- Ad hoc and sensor networks
- Grid computing
- Peer-to-peer systems
- Cluster computing
- Client-server systems
- Distributed storage, e.g. SAN, NAS
- Multimedia and Content Delivery Networks (CDNs)
- Operating systems
- (Distributed) real time systems
- Embedded systems
- Parallel and distributed systems
- Web servers
- Web services
II. Techniques
- Measurements
- Frameworks and platforms
- Cross layer design and optimization
- Service differentiation
- Resource management
- (Super-)Scheduling
- Workflow management
- Congestion control
- Protocols and signalling
- Coordination and control
- QoS adaptation and automatic configuration
- Pricing, control-theoretic and game-theoretic approaches
- AI, decision-theoretic and machine learning-based approaches
- Service Level Agreements (SLAs)
- Systems management
- Application-level QoS
- End-to-end and multi-domain QoS
- Security
- Middleware
- Development environments and programming languages
IMPORTANT DATES
Tutorial Proposal due: May 15, 2004
Full paper (Conference and Workshop) due: May 15, 2004 Notification of
acceptance: July 15, 2004 Camera-ready paper due: Sept 1, 2004 Tutorial :
November 16, 2004
Conference: November 17-18, 2004
Workshop : November 19, 2004
PAPER SUBMISSION : http://www.edas.info/
|